World's pretty big. A one-in-a-million engineer is pretty damn special compared to the rest of us, and there's 7000 of them out there. Cheap-per-unit hardware can have paradoxically high development budgets since volume is expected to be so high. We probably all have slightly unrealistic how hard it is to design even a "crap" piece of equipment.
It's like how non-software people can't fathom that it costs $50k to build a relatively simple phone app when MS Office only costs a couple of hundred bucks.
It's like how non-software people can't fathom that it costs $50k to build a relatively simple phone app when MS Office only costs a couple of hundred bucks.